NASA is hiring, and this could be the working holiday of a lifetime… if you meet the requirements.
A review of the science fiction concept art created by Alex Ries.
An imagining of some of the uses for the exciting VR and AR technology which will soon be strapped to your head, as you play your favourite games.
Warrior archetypes have long been a mainstay in Science Fiction. In Mass Effect, the Krogan fill this role, while drawing inspiration from real world cultures to become an endearing and believable race.
Development studio Special Circumstances draws inspiration from giants like Homeworld and Nexus: The Jupiter Incident to create a story-driven, complex Space RTS game.
Sid Meier's Starships isn't quite the expected tie-in to Civilizations: Beyond Earth, but it's a decent game in its own right.
A chat with Julian Schlottmann, the artist behind the Fists of Heaven logo, among other things. An accomplished concept, sci fi, and character artist, Julian is a big Homeworld fan. Wallpapers inside!
The war has begun.
Ever seen Bladerunner? Well, if you have or haven't this book was the premise. Check out the review and see how this book stands on it's own two feet when compared to the movie.
I talk to Brian Martel about Homeworld: the behind the scenes. Working with Rob and the BBI team, everything about modding, whether Cataclysm will see a comeback, and the possibility of more Homeworld merchandise!
Sid Meier's Starships continues where Civilization: Beyond Earth left off: spreading humanity through the galaxy.
Relations are deteriorating between the Pan-Asian Cooperative and Polystralia. Hutama has condemned the PAC to the other political leaders on Reihl, and it seems inevitable that there will soon be bloodshed. Tiangong ramps up industrialization and military production, and all out war looms on the horizon.