Sid Meier's Starships isn't quite the expected tie-in to Civilizations: Beyond Earth, but it's a decent game in its own right.
I talk to Brian Martel about Homeworld: the behind the scenes. Working with Rob and the BBI team, everything about modding, whether Cataclysm will see a comeback, and the possibility of more Homeworld merchandise!
Sid Meier's Starships continues where Civilization: Beyond Earth left off: spreading humanity through the galaxy.
Relations are deteriorating between the Pan-Asian Cooperative and Polystralia. Hutama has condemned the PAC to the other political leaders on Reihl, and it seems inevitable that there will soon be bloodshed. Tiangong ramps up industrialization and military production, and all out war looms on the horizon.
The wilderness is closing in around Tiangong, and the nearby colonies aren't all friendly. The Pan-Asian Cooperative was founded with peaceful intentions, but how long can this sentiment prevail under harsh conditions?
Anyone who has ever looked up at the night sky has wondered the same things. Why are we here? What could be out there? And how would we get there, once our planet is facing destruction?
I interview Alex Alvarez, head of the Military Industrial Complex Mod team for Homeworld 2 to get his take on modding past, present, and future
A new and Homeworld Art Book has appeared on Amazon - is this a different book than is included in the Homeworld Remastered Collector's Edition?